WELCOME TO C.M.V. II

This course will give students experience in designing and creating more advanced 3D computer generated models, emphasizing on animation. These models may include designing and creating 3D architectural interiors, and “cartoon” characters.  The characters will be animated (put into motion) based upon their use and context.  Students will learn to create realistic scenes with appropriate transitions, sounds, voice, and music.  The final work will include rendering animations to video, compositing “live” video with models, and authoring a DVD (using tools to build the DVD image including chapter breaks, menus, and “cover art” for the case).

 


Examples of exemplary student work

 

C.M.V. II Assignments

 

  • Intro Rhino-Creating Basic Shapes

Grid/Snap, Osnaps, Ortho mode

Keychain Project (3D Printer)

  • Rhino 3-D Complex Model Creation

Lofting

Revolves

Helixes

Piping

Editing Solids

  • Flimingo With Stock Materials
  • Placing a model into a JPEG
  • Wrapping a JPEG around a shape
  • Bongo Flashlight Project
  • Bongo Constraints Manager(Along a Path)